Dark Age of Nerath
Dwarven Cleric of Moradin
Class: Cleric (knowledge Domain)
Background: Guild Artisan
Race: Hill Dwarf
Alignment: Neutral Good
Weight: 160 pounds
Skin: Deep Tan
Languages: Common, Dwarven, Gnome, Orcish and Primordial
Proficient Skills: History, Religion, Arcana, Medicine, Insight, Persuasion
Max Hitpoints : 12
Armour Class: 17
Weapons: Warhammer, Light Crossbow
Armour: Scale mail, Shield
Gorram was born and raised in Hammerfast.
Trained as a black smith in the local guild, following in the footsteps of his forefathers.
He was driven to become the finest smith in all of the dawn forge mountains, and this drive lead him to the teachings of Moradin.
He joined the clergy and after more training as an acolyte has recently become a priest of Moradin. During his learning he realized that much of the ancient lore of the dwarves and even some crafting techniques had been lost over the ages. And he is now set to find this and bring it back in the current dwarven records, expanding and improving their standing and culture.
Setting out he met up with the gnome Frugg in his travels and decided the Nentir vale is best traveled with a companion.
A gruff dwarf who like most of his kind has a dislike and suspicious of other races. Has a strong dislike to the orcs who share Hammerfast with his kind. This extends further to his general distrust of all strangers as he believes they are all out to cheat him of any of his hard earned (if limited) wealth.
However if you do manage to befriend him he is vicously loyal and cheerfully friendly. Always willing to share an ale and good yarn with his friends.
He has a strong drive and feels everything he does must be done correctly – perfectly even. What is the point of doing something if you aren’t the best at it?
He also firmly believes that the forges of the Hammersmith Blacksmiths are the best in the world and none can rival them for the quality of iron they produce.